Well, it’s a new year now, and English 318 has started! We had a wonderful class yesterday, getting things set up, figuring out our writing groups and all that. I am so looking forward to this semester!
With all of these changes happening, I thought I’d do a little recap and assessment of the last six months. I tried out a lot of new things over this time, and learned quite a bit about myself as a writer. I wish I could say that all of my experiments were successful, but at least I know a little bit better what works for me and what doesn’t. Here goes.
Experiment #1: Extensive planning and prewriting
About three months before I started Hero In Exile (the book I was writing last semester), I downloaded wikidpad and wrote a huge collection of articles, all about the world and the story plot. I spent a lot of time in worldbuilding before I’d even written a single word. I wanted to try this because I’m a discovery writer, and in my previous writing I tended to figure out the details of my world on the fly, as I wrote out the story.
This experiment was largely a failure, I think. I stopped writing Hero In Exile because it became too massive to write. As I wrote the story, I kept receiving story ideas and tried to integrate those, but towards the end of the first part, I realized that I was trying to doo too much. Planning didn’t stop me from discovery writing like I always do, and by the end everything was just too cluttered.
Experiment #2: Extensive prewriting of characters using Meyers Briggs personality types
I remember how a few months ago how I wrote a long post describing my characters using the Meyers Briggs typology (INTP, ESFJ, etc). I did this because I wanted more depth to my characters, and I supposed that by planning them out a little more, I would be in a better position to fully develop them.
My assessment on this is mixed, but overall I would tend to call it a failure. There were a handful of descriptions in the personality profiles that helped me to better understand these characters, but once I sat down and started writing, the characters started to do things that surprised me and that didn’t fit into what I had planned. By trying to describe their character before writing them, I wasn’t giving them enough room to show me who they really were; I didn’t give them enough space to act on their own and surprise me.
Studying the personality profiles was good in that it got me thinking more about my characters, but not a good way for me to conceptualize them before writing. I was simply trying to structure too much and not giving myself enough room to discover them and let them act on their own. By the end, I felt as if I were forcing my characters too much, and that made things very difficult.
Experiment #3: Waiting for the ideas to accumulate critical mass
For Hero in Exile, I felt all of my ideas reach a critical mass and converge while I was studying in Jordan. I then waited for nearly a month before sitting down and writing chapter 1. I did this for a couple of reasons: first, it simply wasn’t practical to start the project while I was studying abroad, and second, I had heard that a good novel is built out of a synthesis of several ideas, not just one, and I wanted to have all my ducks in a row before I started.
This also proved to be a mistake. Yes, it takes more than one idea to make a novel, but you don’t have to have all the ideas lined up before you start. I guess that planners do, but I’m not much of a planner, I’m more of a discovery writer. By waiting too long to start the book, I had too many ideas to work with.
However, with Genesis Earth, I had the exact opposite problem. I started way too early, before I had enough ideas to work with. Now, a year later, I’m struggling to wrap it up. The ideas have come, but the writing process was very choppy.
How do you judge when you’re ready to start? I have no idea how to measure it. It’s very touchy feely. I think I started Phoenix at the right time, but Hero was too late and Genesis was too early. At least I’m in a better place now to tell when is a good time to start.
Experiment #4: Spend more effort on detailed physical descriptions
When I wrote Hero in Exile, I found myself spending a lot of time on the aesthetics and physical descriptions of the world. I did the same in Genesis Earth. In doing so, I always tried to show, not tell, by giving some visceral or sensuous detail of something the viewpoint character was sensing.
I think this was a success. Whenever I brought in an excerpt from Hero into the quark writing group, everyone always complimented me on how how full and engaging my world was. The descriptions really added to the sense of wonder and helped them to feel that they were there.
Experiment #5: Avoid info dumps at all costs
Related to #4 was my decision to completely excise all info dumps from my writing. Anytime I found myself telling instead of showing, I stopped and focused on what was happening in the here and now of the story. I also withheld information to create curiosity and intrigue within the reader’s mind. Throughout this, of course, I always tried to keep my writing as clear as possible.
This, also, was a success, I think. At times, the readers became confused, but the withholding of information did create a lot of curiosity and desire to read more. Many times in the quark writing group, people said that they were sucked in by the writing and very much wanted to read on to find out what happened next!
Experiment #6: Create difficult ethical dilemmas and have the characters wrestle with them
I wanted to try writing stories that are more thematic and deal with controversial and difficult issues. For Hero, I had the main character struggle to keep his honor and chastity, where the people he trusted and loved the most try to manipulate him by tempting him to give in to his sexual urges.
I’m not sure if this was a success or not. I think that it was, but it was like pulling teeth, and some of the scenes are a little bit graphic. I guess that without giving my story out to some alpha readers, I have no idea whether it was a success or not. I have learned, however, that it’s not a good idea to sacrifice entertainment for a message. It’s possible to do both, and if your own story is something you’re not excited to tell, it’s not going to be easy to write it.
In short, last semester I wrote about 75,000 words total, without much to show for it except the unfinished rough draft of a flawed book, and a partially finished novel that I started last year. Still, I think I’ve learned quite a bit from the experience.