Trope Tuesday: Xanatos Speed Chess

Well, I can’t say any of this mess was part of my original plan, but it’s all working out so beautifully that I can’t complain.

Tarvek, Girl Genius.

The Xanatos Gambit is when a character plans out a scheme such that all possible outcomes (including abject failure) ultimately benefit that character.  Named after David Xanatos from Gargoyles, it is most often used by villains who are very good at evading karma.

Xanatos Speed Chess, on the other hand, is when the character relies not on setting up an only-win scenario from the beginning, but on being able to adapt and change their plans quickly enough to pull off a victory even after their first few attempts inevitably fail.  For this character, the important thing is not to keep everything from falling apart, but to outsmart their opponent even after everything already has.

Both heroes and villains can play at this game, but the heroes generally tend to be better at it.  Part of the reason for this is that try-fail cycles are much more conducive to Xanatos speed chess than the Xanatos gambit.  The heroes might lose a pawn or two, or even the queen, but that doesn’t stop them from turning defeat into victory.  In fact, depending on the story, it may provide exactly the sort of dramatic tension that makes the ending so awesome.

A good example of this in recent cinema would probably be the new Mission: Impossible movie.  Over and over, the mission falls apart–and the characters respond either by changing the mission or by crafting a new one.  It’s one of the things that makes it such a great spy thriller: the tension is always high, because you never know how they’re going to pull it off.

The opposite of this trope is the Indy Ploy.  This is because Xanatos speed chess is still chess; even though the plans are dynamic, they are still plans, and involve a large degree of calculation and forethought.  With the Indy ploy, the character is just wingin’ it, jumping into the thick of things and making it up as they go along.

The main reason I’m interested in this trope is because my current project, Stars of Blood and Glory, has a strong military plot, and I want one of the characters to be a magnificent bastard.  Let’s just say that if Bringing Stella Home is the Mongol conquests in space, Stars of Blood and Glory is the Battle of Ayn Jalut.  It’s going to be challenging to pull it off, but that’s part of what makes writing so much fun…

By Joe Vasicek

Joe Vasicek is the author of more than twenty science fiction books, including the Star Wanderers and Sons of the Starfarers series. As a young man, he studied Arabic and traveled across the Middle East and the Caucasus. He claims Utah as his home.

5 comments

  1. Another reason that film is so great is because Tom Cruise runs his car right into a bad guy’s car in the middle of a dust storm.

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